<p><strong>Category:</strong> Mobile Development</p>
<p>
Understanding the iOS app lifecycle is a fundamental concept for every mobile developer.
It defines how an app moves through different states—from launch to termination—and helps
developers manage resources efficiently and deliver a smooth user experience.
</p>
<p>
This article explains the iOS app lifecycle using modern iOS concepts with
<strong>UIKit</strong> and a brief overview of <strong>SwiftUI</strong>.
</p>
<hr />
<h2>What Is the iOS App Lifecycle?</h2>
<p>
The iOS app lifecycle describes the different states an application goes through while
running on a device. Apple provides lifecycle methods that notify your app when it
moves between these states.
</p>
<ul>
<li>Save and restore application data</li>
<li>Pause and resume tasks</li>
<li>Release unused resources</li>
<li>Handle system interruptions properly</li>
</ul>
<hr />
<h2>App States in iOS</h2>
<h3>1. Not Running</h3>
<p>
The app is not launched or has been terminated. No code is executing.
</p>
<h3>2. Inactive</h3>
<p>
The app is in the foreground but not receiving user events. This occurs during
temporary interruptions like incoming calls.
</p>
<h3>3. Active</h3>
<p>
The app is in the foreground and receiving user input. This is the normal running state.
</p>
<h3>4. Background</h3>
<p>
The app is running but not visible. Execution time is limited and used for short tasks
such as saving data.
</p>
<h3>5. Suspended</h3>
<p>
The app remains in memory but does not execute code. The system may terminate it if
memory is needed.
</p>
<hr />
<h2>UIKit App Lifecycle (AppDelegate & SceneDelegate)</h2>
<p>
Since iOS 13, Apple introduced <strong>SceneDelegate</strong> to support multiple windows.
Lifecycle responsibilities are divided between AppDelegate and SceneDelegate.
</p>
<h3>AppDelegate</h3>
<ul>
<li>application(_:didFinishLaunchingWithOptions:)</li>
<li>applicationDidEnterBackground(_:)</li>
<li>applicationWillTerminate(_:)</li>
</ul>
<h3>SceneDelegate</h3>
<ul>
<li>scene(_:willConnectTo:options:)</li>
<li>sceneDidBecomeActive(_:)</li>
<li>sceneWillResignActive(_:)</li>
<li>sceneDidEnterBackground(_:)</li>
</ul>
<hr />
<h2>App Lifecycle Flow</h2>
<ol>
<li>App Launch</li>
<li>Scene Connects</li>
<li>App Becomes Active</li>
<li>Interruption Occurs</li>
<li>App Enters Background</li>
<li>App Returns to Foreground</li>
<li>App Terminates</li>
</ol>
<hr />
<h2>SwiftUI App Lifecycle</h2>
<p>
SwiftUI uses a modern lifecycle with the <code>@main</code> App protocol and
<code>scenePhase</code>.
</p>
<ul>
<li><code>.active</code></li>
<li><code>.inactive</code></li>
<li><code>.background</code></li>
</ul>
<hr />
<h2>Best Practices</h2>
<ul>
<li>Save data when the app enters background</li>
<li>Release heavy resources when inactive</li>
<li>Avoid long-running background tasks</li>
<li>Test lifecycle events using the iOS Simulator</li>
</ul>
<hr />
<h2>Conclusion</h2>
<p>
Understanding the iOS app lifecycle is essential for building stable, efficient,
and user-friendly mobile applications. Proper lifecycle handling improves performance,
prevents crashes, and ensures a smooth user experience.
</p>
<p><em>Happy Coding 🚀</em></p>
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